The chosen well of souls download free




















You can follow any responses to this entry through the RSS 2. You can leave a response , or trackback from your own site. You are commenting using your WordPress. You are commenting using your Google account. You are commenting using your Twitter account. You are commenting using your Facebook account. Notify me of new comments via email. Notify me of new posts via email. Create a free website or blog at WordPress. Taskforce ». The Chosen: Well of Souls Description Choose your hero and journey forth in the ultimate action role-playing quest that pits you against an army of demons and devils like no other.

Is all Free! Share this: Twitter Facebook. Not after his particular night of the living dead. A more chemically-balanced citizen stops the village idiot, talking him down from his startled rant, and urging you to join their Diablo-esque nightmare. Revealed to you in a montage-spinning prologue, you only know that you're in the town of Kamieniec because you must seek out the Society of Alchemists -- a think tank of military strategists, undead lore masters, blacksmiths, and chemists, all lead by the engineer extraordinaire, Paul Renault.

You're also in Kamieniec because there's an Emerald Tablet and a guardian Chosen One, both of which have been taken by demonic forces, and both of which afford no ransom note in their stead. The army of Satan has swiped this Emerald Tablet, which possesses the Secrets of Hermes -- power over life and death -- and decided to open up a couple Wells of Souls which, you guessed it, are spreading the Lord of the Underworld's blight over the Earth.

You are one of three character classes in this familiarly-positioned isometric roleplaying game: Frater the Monk, Elena the Hunter, and Khan the Warrior.

Each has a mid-depth and only vaguely-relevant backstory celebrating each one's ability to put the hurt on unruly demons. Each has a favored form of ranged, martial, or magical attacks. And each one is rather capable of stepping outside of their class boundaries to pick up and swing around a weapon atypical of their upbringing.

Through experience points and leveling up, you can equip your warrior with magical staves if you divert enough development points toward knowledge. Your hunter can swing a broadsword with the best of them, if you forgo dexterity for strength.

And your monk can follow suit, if it no longer behooves you to follow the straight and narrow path of the magi. While there is that general sense of classless advancement, the arms and armament befitting your chosen path lacks presence and luster. The visual evolution of your armory and weaponry is so incremental as to be rather unnoticeable, but that's a distinct price of "realism" in this turn-of-theth-century adventure. You won't be showing off Warcraft-sized helms and shoulder pads, or eight-foot tall anime swords in your quest.

This unadulterated clickfest is also marked by unsteady level progression and a budget-minded variety of enemies, more interestingly cataloged by their Latin name denominations than by their color and size. The level of danger is depressed further with bosses that are not craftier or more dangerous than the level's average denizens.



0コメント

  • 1000 / 1000