Re: Dangerdeep Post by bugsbunny » libgl1-mesa-glx also has libGL. Re: Dangerdeep Post by bugsbunny » What video card do you have? If nvidia how did you install the driver nvidia way or debian way? Re: Dangerdeep Post by kedaha » Hi! Re: Dangerdeep Post by bugsbunny » kedaha wrote: Hi! Re: Dangerdeep Post by kedaha » There's something funny about this game; nice graphics and music but it has already twice crashed my Gnome DE after which the login screen appears; the second time, the login bar was blacked out and I had to reboot.
Update: Have just tested without Compiz and it works for a short time and crashes just the same, when using, for example, the periscope. Re: Dangerdeep Post by bugsbunny » Well it is under development and is only alpha level code.
I'm still reading the manual I've always liked submarine games. We'll see what happens. With respect to Silent Hunter 5, I've not been able to play my copy for almost a month now. I keep getting a Ubisoft Game launcher error, which I've spent many hours trying to solve. Ubisofts Technical help has so far said "delete and reinstall", which I've done three times now with no positive result. As for Assassins Creed II I've not been able to get that running either, so I'm seriously considering boycotting any newer Ubisoft games unless they sort out the online situation.
I think it's appalling that you have to be online to be able to play the game. All this security really annoys me because I've always paid my money up front though actually both of the titles I've mentioned were gifts and usually at the release prices as well. It's the same with DVD movies. Having to sit through the lecture about illegal copying because it wont let you fast forwards, when I've always purchased genuine copies.
I like some of the innovations they've added to the new game, but it looks like I'm going to have to reinstall Silent Hunter 4 and the expansion pack as i'm missing my underwater adventures, lol.
Assassins Creed here I come 'again'. Bigun Member. No matter how I adjust the controls for this game I cannot seem to fix it so I am on the other side. What do you think Brit?
WR, I asked her if she'd like it, and she said yes. She thought she still had a copy of it purchased-at-store copy, btw, not pirated I'll get back to you Bigun. It seemed a waste just laying there on the shelf.
I'll include the mods that i have on disc. SI had to pay for one lot, but it was worth it as it added loads of extra content. I should offer all my other games as well, but I think I'd be spending a fortune on postage lol. I've duplicated loads of the games on Steam now so they are also just lying there n the bookshelves.
I keep wondering whether I should give them to a charity shop. RSS feed for this topic. Giveaway of the Day Forums Register or log in - lost password? Username Password. Remember me. Back to Giveaway of the Day. Giveaway of the Day Forums » Games Discussion. Week 85 - Free game for the weekend - Danger from the Deep 10 posts 4 voices Started 11 years ago by Whiterabbit-uk Latest reply from Whiterabbit-uk. Danger from the Deep Gameplay The current release of the game supports only single player missions.
Convoy Battle This mission set in the time period of to45 and puts you in command of a UBoat in the North Atlantic theatre with an objective to stalk and hunt Allied merchant vessels. F1 through F12 all have a different view or function on the ship. Some keys bring you to actual locations within the submarine, such as the torpedo room or captain's quarters, and others bring up equipment, such as the ship's sonar. Of particular joy and amusement is the control screen on F1 and the torpedo screen on F6.
The gauges and dials are in German, and as far as I know, there's no option to have them in English, so you'll have to find out what HalbeFarht and Lagenwinkel mean on your own.
Now, I'm sure at this stage you'll be keen to blast at something, so let's cover that. You may want to try surfacing for this, as it makes the above-water enemies easier to spot using more view modes, but it also shows off some of the cool graphics this game has. Press the S key to surface, and when you're up there, have a look around with various different view modes check out that deck for starters, and, yes, you can man that surface gun.
If a target is somewhere in sight, press I to identify the target. Pressing the spacebar selects it, and T fires a torpedo. I could go on and on, but it's been a privilege to see a project with such polish and passion as this one. In the hands of your average open-source team, a submarine simulator like this could be a bland, grey, blobby mess, and spending several hours with it might be a guaranteed cure for insomnia.
This, on the other hand, is a colorful world of fine touches and authenticity that's guaranteed to bring a smile to your face. Considering this game is in the alpha stage, it's an extraordinary effort with nice graphics, a brilliant installer and even a small soundtrack! Submarine buffs, do yourself a favor, and check out this game.
Danger from the Deep dangerdeep. Danger from the Deep.
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